Thursday, November 19th
An in-depth discussion with Sam Nicholson, CEO of Stargate Studios, which has used Adobe products to maintain a leadership position in the visual effects industry for the last 25 years. As a cornerstone of Stargate’s business, After Effects is used to achieve an unsurpassed level of cross-facility rendering between 200 artists, over 8 different countries. Interfacing between Adobe products and Stargate’s unique operating system (VOS) results in far-ranging application into virtual production and immersive content.
Speaker: Sam Nicholson
Take your editing skills to the next step using simple After Effects tools. In this session, you’ll learn how to export your timeline from Premiere Pro to an After Effects composition keeping all of your editing decisions intact. Use After Effect’s wide array of tools to finish and upgrade your edit and give it a final look. This session is based on a real world channel ID project. We’ll cover Shape Layers, Tracking, Masking, Color Correction techniques and a handful of effects.
Take away:
Move between Premiere Pro and After Effects; understand the After Effects tools and options, Use shape layers, masking, text and tracking.
Speaker: Eran Stern
With the ever-growing popularity of this seemingly flat 2D animation style, in this session we’ll look at the fundamental tools and techniques required to achieve that look. While this style may look simple, there are often many layers of graphic builds and expressions to rig up. Attend this session if you want to build repeating animated vector patterns for titles, textures and transitions. We’ll start building elements using repeaters with shape layers, and then dive into the extra tools available in After Effects and utilize Cinema 4D Lite. With the Cinema 4D Lite Cell Shader, we’ll create 2D looking graphics using this full 3D package and take your animations to that next level.
Speaker: Ian Robinson
Cineware opens up the doors to the world of 3D for the After Effects user, allowing you to import 3D scene data as well as view and render your Cinema 4D project all inside of After Effects. In this session, attendees will be shown the best ways maximize C4D, C4D Lite & Cineware for seamless integration between C4D and AE. The best part is that both Cineware and Cinema 4D Lite come free with your Creative Cloud subscription, so why not get the most out of it! Attend this session if you’re familiar with Cinema 4D and/or interested in learning more about Cinema 4D and how it can fit into your After Effects workflow.
Speaker: E.J. Hassenfratz
You want to work more efficiently with After Effects and automate tedious, repeating tasks? This session gets you started with After Effects scripting – even if you didn’t ever do any programming before.
During this course we will create step-by-step a script that allows customizing a lower third. We create a user interface in which you can replace the text of the lower third, choose between different color themes and do other adjustments.
This kind of automation will help you to speed up repetitive tasks or to create automated templates that can be used by people without in-depth knowledge of After Effects.
Speaker: Mathias Möhl
Simulating the real world could be a complex and tedious process. Wind, grass, cloth, ropes, dust, hair, gears, chains, all require an element of natural chaos and complex mathematical coordination in order to look real. In this presentation, we will investigate various methods to solve some of these challenging problems using the simplest possible methods inside C4D.
Speaker: Thanassis Pozantzis Friday, November 20th
You’ll learn how the Adobe Digital Video & Audio teams work together by sharing code and splitting up the work. Get a behind-the-scenes look on how this dynamic team delivers multiple product updates throughout the year.
How did this 22 year-old product get its start? Learn from the original creators of After Effects and how we’ve shaped it into the product that it is today.
Did After Effects seem like a foreign language the first time you opened it? We’ll discuss why After Effects is the way it is, so that you can get more comfortable with compositions. Whether you started as a Photoshop ninja or NLE wizard, bring us your perspective on how you learned (or are learning) to speak After Effects.
After Effects is being used more and more in creating user interfaces—whether it’s fictional UI design for movies, or actual applications on desktop and mobile platforms. Let’s have a discussion about how After Effects can help prototype the cinematic interaction in your next project.
Creative Cloud offers an opportunity to collaborate with multiple artists and exchange assets with other Adobe software and services. Let’s discuss how you can improve your workflow and what you might need to drive better collaboration in the future.
Character Animator has been in Preview since June. Let’s take a deep dive into character animation and get your feedback on how to make Character Animator “1.0-worthy.”
HTML5 panels provide new opportunities to build rich interactive extensions to After Effects with a universe of standard web development tools. We’ll look at how HTML5 panels can be used to drive existing scripting API’s and existing ExtendScript techniques. Bring questions and pie-in-the-sky ideas about extending After Effects via HTML5 panels, and we’ll explore how they might be accomplished.
Come get a first-look idea as to what’s in store for the users of After Effects in the areas of mobile, 3D, scripting, performance, and the cloud.
Speaker: Mathias Möhl Saturday, November 21st
In this session we’ll take an in-depth look at removing camera shake and tracking a camera’s movement using the built-in tools of After Effects. You can apply a variety of techniques to smooth out the camera movement in a shot, using the After Effects Warp Stabilizer VFX effect, and track the camera to add objects into a scene realistically.
Topics include:
• Analyzing footage
• Using the 3D camera tracker to stabilize footage
• Choosing and moving a target
• Adding 3D text to a scene
• Tracking an object
• Applying the Warp Stabilizer VFX
• Choosing a stabilization method
• Reducing rolling shutter distortion
• Matching movement
Speaker: Rich Harrington
Behind every popular style in motion graphics, are tools and techniques common to that style. In this class, we take one black and white title design and create completely different styles of animation from the same exact title. In this session, we’ll explore different styles from 2.5D flat cut-out looking builds, to hand drawn sketch style graphics and finally, we’ll create a more polished shiny 3D style with lights, shadows, reflections… you know, the works!
Cinema 4D has a powerful, robust and easy to use Rigid Body Dynamics system, based on the industry standard “Bullet Physics”.
In this session, we will learn how to set up dynamic simulations to imitate the natural motion of rigid objects, create complex animations using Dynamics and Mograph, and combine dynamics with particle generators to create stunning animations.
Speaker: Thanassis Pozantzis
You have gained your first own experience with After Effects scripting – or you attended the Basic Scripting Session of the AE World Conference – and now you want to know more?
You can write little scripts but once your scripts get larger than a few pages, you loose the overview?
The advanced scripting session covers high-level aspects of scripting.
How to write code that is easy to understand, easy to modify, easy to reuse and also scales to larger projects. The covered topics include exceptions, aspects of functional programming and object oriented programming.
Until Adobe Character Animator was unleashed back in June, character animation was something that usually took weeks. Now it can take minutes, if you know how to use this fun tool. We’ll cover the basics, with an eye toward understanding how the fundamental components of artwork, puppets, behaviors, scenes, and recordings work together. No prior knowledge of Character Animator required, but even experienced users should learn something new. Will include some Q&A time at the end for Character Animator-related questions.
Speaker: Dave Simons and Satya G. Meka.
As a motion designer in a fast-paced agency or studio, you’re constantly squeezed for time. As a designer, you want to create work you’re proud of; but, as an essential component of a team, you need to deliver, keep clients happy and be profitable with your time.
In this session, we’ll talk about how to make the most of your time and discuss ways working smarter with motion graphics.
Speaker: Peter Quinn
A short while ago, the team behind After Effects asked us what we wanted most, and we responded with a single word: SPEED.
With the release of Adobe CC 2015, we saw our tool of choice ripped apart and rebuilt from scratch — leaving an exciting future of possibility laid out in front of the entire After Effects community. We all wanted a faster After Effects and the brilliant developers behind the scenes at Adobe built us the foundation. What do want to see next?
Come and sit in on a TED Talk-like event that fast-forwards through five years of development to imagine what the After Effects of 2020 could look like. We’ve interviewed top After Effects animators, tool developers, and visual effects artists — looking for insight into where they think the current trends in tools, UI, and technology could lead us. Find out what we think could be next!
Speaker: Ryan Summers
For some expressions is a bad word. We are artists, right? Not hackers. But expressions can and should be an integral part of your workflow and creative process. For anyone who is scared of expressions, and have maybe only ever used the wiggle expression, this session will gently introduce you into the world of expressions. Learn how they can save you time, learn the reason, and learn how to create and build your own more complex expressions.
This session will start with the basics of expressions, help you build a foundation on which you can build and learn from there.
Speaker: Mikey Borup
Saving templates for use whether in Premiere or to use by another After Effects artist can be a bit of a learning curve. In fact, several templates for purchase online can be poorly organized and hard to understand how to manipulate by another user. This session will demonstrate and discuss the best practices for creating After Effects templates for other users. We will look at how to create text templates that can be updated in Premiere and how to save them. Attend this session to learn tricks for best naming and organizing practices, effective composition setups, shying unimportant assets, pre-composition strategies and how to effectively use expression controllers for camera and color manipulation.
Speaker: Nick Harauz
In this session, Eran Stern, a senior motion designer, will take a closer look at promos and commercials that were created by leading post houses in the Middle East, using After Effects. You will be exposed, not only to the technical side of the work, but also learn how to approach various projects such as: Infomercials, Promos and Commercials. From concept through script writing and draft editing to the design and effects stages. Your brain is going to explode with ideas and inspiration that will lead you to create an impressive result even if the budget is low.
Take away:
Professional techniques and design Inspiration from some of the greatest After Effects artists in Israel.
Color management and linear gamma in After Effects can be confusing. But when used correctly, they can really help your live action and 3D composites. Edges will look cleaner, blurs will blend better, and your composite will look more realistic.
In this session, we’ll cover how to set up working color spaces, what linear gamma is, when you should use it, and when you can cheat. Attendees should be intermediate After Effects users.
Speaker: Paul Conigliaro
This is a class for those that are less interested in learning & writing code from scratch and more interested in using resources that are already available to them. Find out where to get the scripts that make your work life easier and your compositions better. This class is a great resource for anyone who wants to spend less time scripting and more time getting things done!
Speaker: Rod Harlan
In this session, we’ll start by taking a look at popular, proper & improper camera animation examples. Then we’ll dive into how and when to use specific camera options and rigs to create different styles of animation. In this session we’ll break down camera animation into a series of predictable steps, each created to achieve different moves and effects. Using this modular approach will help save time creating both your initial and finished, polished camera moves.
Over the last few years Cinema 4D has become an essential tool in the arsenal of today’s Motion Designer. Its accessibility and intuitive nature means that jumping from an After Effects background into 3D need not be an overwhelming experience.
With AE and C4D becoming more closely integrated, there are expanding opportunities for Motion Designers to offer 3D as part of their skill set.
This session will demonstrate workflows, tips and tricks for C4D-generated 3D, alongside compositing in After Effects.
Drawing on years of experience with professional and personal projects, Simon Bronson will show how easy it is to integrate C4D into your motion design workflow In this session they will be focusing on techniques and results made possible by this unique combination.
Speaker: Simon Bronson
A year ago, Ryan Summers presented 50 production tips for Cinema 4D, based on his real-world experiences in the trenches at world-renowned design studio Imaginary Forces. Watch him do the same for After Effects this year at Adobe Video World and learn the same production workflow tips and tricks that helped him complete projects for film, TV, and video game projects like Pacific Rim, Elder Scrolls, and Person of Interest.
If you want to learn how to work faster and smarter inside After Effects rather than working harder, this is the session for you. We will go over little known After Effects shortcuts, talk through project setups to keep you organized, and workflow tips to keep you delivering high quality work on schedule.
Procedural setups are becoming very common in the 3D industry, both for Motion Graphics, and VFX.
Learn how to add custom user interfaces on objects, using “User Data” and XPresso, to control complex rigs and animations, in a procedural, non-destructive way. Control multiple objects, and complex animations right in the viewport, for greater productivity and unhindered creativity. Be the master of your HUD.
Through trial, error, and mastery, Jessica Thomas has discovered how to seamlessly get these editing and motion graphics programs to work together. During this fast-paced presentation, she will share: dynamic link processes for specific situations, how to determine when you should forego the dynamic link in favor of render, and even scripts that streamline the process.
This session will primarily be about the pipeline between Premiere Pro and After Effects, but will also include different techniques of working quickly with an editor versus when you are hopping between these programs yourself.
Speaker: Jessica Weiss Thomas
Noise effects produce cloudy-looking textures that don’t seem to do much on the surface. But these seemingly simple plugins can be used to create complex animations and designs. By combining noise with other effects, you can unlock a whole new bag of tricks.
This session will cover the different types of noise, how to control them, and examples of how they can be used with other effects to create unique animations. Attendees of any experience level are welcome.
In this session Mathias shows his favorite little helpers – some developed by him and some by other authors. And the best part of it: All scripts shown in this session are either “name your own price” or free!
The After Effects community has created a huge amount of scripts and other tools to make your life easier. But the more of them show up, the harder it is to separate the wheat from the chaff. Join us for a treasure hunt around the World Wide Web and discover the priceless scripts that will make a difference in your next motion graphics or compositing project.
Third-party plug-in effects for After Effects were one of the secrets of its success. Will a similar ecosystem develop around Character Animator? We hope so – and are trying to make it even easier to write custom logic for Character Animator. No C++ needed – just JavaScript. In this session, we’ll take a look at how some of the shipping behaviors work, and see how to create your own behavior to bring your character to life. Prerequisite: basic knowledge of Character Animator (see earlier session), and enough JavaScript knowledge that you are comfortable writing scripts or expressions in After Effects.
Speaker: Dave Simons
There are many reasons to use Photoshop with After Effects. In this class, Photoshop guru Rich Harrington will show you how to take advantage of many hidden features. Learn how to move seamlessly between the two applications and hand off essential assets like textm color effects, and textures.
Topics include:
• Understanding still image concepts such as resolution and bit depth
• Matching your composition settings
• Using Content-Aware Scale
• Working with raster and vector images
• Setting transparency
• Adjusting blend modes
• Creating custom gradients
• Performing automatic lens correction
• Using actions to speed up design workflows
• Correcting color
• Creating a depth matte with gradients
• Integrating Photoshop with After Effects
Circles, squares, and lines are great, but shape layers can be so much more. Tucked away in all those twirl down triangles in the timeline is a powerful system to create, combine, and modify shapes in unique ways.
In this session you’ll learn the various path operations available to shape layers and how to control and combine them to create intricate designs with less work. Attendees of any experience level are welcome.
In this session viewers will learn all the tools in Cinema 4D that allow you to achieve amazing animations that normally would take a very long time or impossible to do in After Effects alone. Cinema 4D is a perfect compliment to After Effects, having it’s own Dynamics, Particle, and Mograph Module that makes it super easy to create brilliant animations fast. You can even create flat 2D animations with a click of a button with C4D’s Sketch & Toon Module! Attend this session if you’re a Cinema 4D user and/or interested in learning more about Cinema 4D and how it can fit into your After Effects workflow.
Pseudo Effects, wow, that sounds fancy, and they are. Pseudo Effects are a way of creating custom controllers, like you see on native plugins, for presets you can easily create. Whether its just to clean up some of your presets so they are neater and easier to use, or if you plan to distribute and sell them, Pseudo Effects will make your life easier.
This session will cover all you need to know to begin making pseudo effects, what tools to use, how to create and install them, plus we will create a Pseudo Effect Preset during the session, from start to finish.
Speaker: Mikey Borup Sunday, November 22nd
Sunday, November 22nd | 9:30am – 10:45am
The Power of Libraries in After Effects
With the introduction of After Effects CC 2015 comes a brand new way to work with the addition of Libraries. This session will focus on how we can use Libraries to integrate Adobe’s mobile technology such as Adobe Hue and Adobe Shape into our workflows. We will look at how we can work with both Illustrator and Photoshop in new ways. Finally, we will look at Adobe Stock and The Marketplace where we can search and find various assets to apply into our compositions in a matter of minutes. Attend this session to learn how to work with and organize After Effects projects all while using Libraries.
